OpenGL Renderer

Repository

A POC OpenGL renderer i made from scratch during my masters studies to:

  • Recreate Unity Transform / Camera base behavior for focus object
  • Refresh C++ knowledge
  • Strengthen general OpenGL knowledge
  • Strengthen my knowledge on how matrices work (like MVPs)

Used Libraries:

  • GLEW - OpenGL extension wrangler
  • GLFW - Window management
  • GLM - OpenGL math
  • IMGUI - UI (not the Unity one ofc xD)

Built using Visual Studio

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