Infinite Void

Year: 2012/2013

Infinite Void was a tech demo and part of my bachelor’s work thesis where i looked at:

  • weapon systems
  • dynamic destruction algorithms
  • Multiplayer, syncing animations and transforms
  • Game AI

Videos:

Environment:

Dynamic Destruction:

Climbing system:

Multiplayer / AI pathfinding:

Teaser screenshot_1 screenshot_2 screenshot_3